Flight calculator

Time, speed, and distance calculator

Solve for distance, ground speed, or time from two known values.

What this calculator shows

The time, speed, and distance relationship lets you find one quantity when the other two are known. This calculator can solve for distance, ground speed, or time en route. It uses nautical miles, knots, and hours.

For navigation planning, use ground speed rather than true airspeed when solving for time or distance over the ground. Wind changes ground speed.

How to use the calculator

Choose the quantity to solve for, then enter the other two values. Time is entered as decimal hours. For example, 1.5 hr is one hour and thirty minutes. Inputs update the answer immediately and are reflected in the URL.

How the calculation works

The basic relationship is:

distance = speed x time

Rearrange it to solve for the other quantities:

speed = distance / time

time = distance / speed

The units must match: knots are nautical miles per hour, so multiplying knots by hours gives nautical miles.

Example calculation

For a 120 kt ground speed over 1.5 hr:

  1. Distance: 120 x 1.5 = 180 NM.
  2. The same relationship can solve for time. At 120 kt, a 180 NM leg takes 180 / 120 = 1.5 hr.

The calculator displays time as decimal hours and also gives a hours-and-minutes interpretation.

Assumptions and limitations

The calculation assumes the entered speed is constant over the entered period. It does not calculate wind, account for climb or descent, or predict a route. Use representative ground speed for the part of the flight being estimated.

Check units before using a result. Entering statute miles where nautical miles are intended, or entering minutes as decimal hours, changes the answer.

Sources and methodology

This tool applies the distance, speed, and time relationship using aviation units. The FAA Pilot's Handbook of Aeronautical Knowledge covers flight planning and navigation concepts. Actual route, wind, and performance planning require current conditions and aircraft documentation.